Neighbor Addons

More addons that I like!  Then I’m going on vacation at the end of this week, so I’ll see you on the other side.

Again, pictures from Curse.


This is actually an older version of the interface.  The new one allows one-click guild member invites in addition to circle invites.

This is actually an older version of the interface. The new one allows one-click guild member invites in addition to circle invites.

I have a love-hate relationship with this mod.  On the one hand, it allows me to easily navigate between houses and back to my own without opening up the neighbors frame.  I can also send neighbor invites to every online guild member or circle member with one click, so I don’t have to check “oh hey, am I so-and-so’s neighbor?”  I can also visit someone’s house by right clicking on their name (in guild chat, for example) and using the “visit neighbor” option.  If I hit the visit option and that person is not already my neighbor, an invite will be sent.

The downside is that this addon was meant to help people connect with resource gathering circles and it doesn’t exactly know the meaning of privacy.  No matter how many times I tell the thing not to list my property, I always seem to get invites from random people.  Uninstalling it for a while gave me some peace and quiet, but at the expense of convenient travel and convenient invites.

Neighbor Notes


Obviously, this addon allows you to make notes about your neighbor. But the best part is that the addon makes notes FOR you.  Once you visit someplace with this addon active, it notes any features on the property, including resources, challenges, mailboxes, and banks. It will show all neighbors across all toons (if you want it to, and presumably limited to server/faction), with an indicator for which person is a neighbor of one of your other toons.  I sure as shit can’t remember who has what and who neighbored whom, so this is an enormous help.

    Some Addons I Like (HUD)

    The best laid plans would have me giving you a complete list and pictures of my UI.  But I’ve been wrestling with my house’s curved walls (also not pictured) so we’ll just have to settle for UI tidbits.  Besides, I use a lot of addons.  You’d probably fall asleep through the entire list.

    Today we’ll be focusing on addons that are front-and-center to keep important information in your eyeline while you’re dodging telegraphs.

    All pictures are shamelessly stolen from the addon pages on curse.



    I found myself croaking because I was looking at telegraphs more than my own unit frame and then, surprise, I was dead.  GotHud keeps important information in the middle of the screen without blocking or interfering with my view of the evil telegraphs.  On my right, I have the shield and health bars, which hide when full.  On the left, I have sprint and dash meters which, again, hide when full.  The default options above are what I’m using, but mirrored (I need my health on my right, it’s an old wow habit.)  You can customize the look of the bars, where they appear, and what they track – including class resources, boss health, etc.  If you’re not happy with the default colors, be sure to download color picker as well.

    Group Radar


    All you cassians look alike.  This saves me the embarrassment of wandering off following a cassian whom I believe is my husband.  Also when he’s out of range, I can see how far away he is along with an arrow to his location.  I can see turning this off in a raiding situation because TOO MANY NAMES, but it’s useful in 5-person groups.

    Nprime Nameplates


    Bijiplates are the industry standard, and I used those for a while, but I like Nprime better.  I think the plates look better and the little dashes are useful for judging just how much health is left.  I found the customization options intuitive and was able to show as much or as little information as I wanted in and out of combat.  The best part is the recently-added feature to lower nameplates from above the head of the mob into your field of view for those unfortunately large mobs where you’re just staring at crotch or ass.

      Building Spiral Staircases With And Without Addons

      This weekend, I tried some addons for spiral staircase construction, rather than my old method of trial, error, attempting math, eyeballing it rather than doing math, and swearing.

      You are jealous of my super mega spiral of doom.

      You are jealous of my super mega spiral of doom.

      General Tips and Cautions

      Don’t worry about WHERE you are building the staircase.  You will likely need to adjust regardless.  Build the staircase in an open area of the room and, when you’re done, link all the steps together and drag the thing into position, rotate, place.

      With any of these methods, you could probably build from the top down instead of the bottom up.  It would make my brain explode to try, but it is an option, and might be appropriate in certain situations.  However, remember, you can move the whole damn thing after the fact, so you don’t HAVE to build your staircase backwards to make sure you get your top step lined up with your staircase landing.

      If your staircase is too steep, it will be hard to climb unless you really hug the outer edge.  If your staircase is not steep enough, you will bump your head on the stairs above when the thing comes around again.  If you’re only doing a 180 degree curve, it’s not a problem.

      If you are like me and cannot stand things FLOATING, make sure your boards are all touching each other in the center before building too high.  This may involve sliding over any central pillar to do a spot check if the pillar obscures the center.  I have yet to find a pillar or other suitable item that is completely round, and a square pillar in the middle of a round staircase does NOT do it for me.  Until there is a round pillar, there is no way to hide any central stair gaps.

      Some decor items do not pivot directly from the center and this can screw up the calculations.  Medium metal-edged rectangle blocks, for example, are a pain in the ass.  Columns pivot from the “bottom” end.  I know that 2x4s and metal-edged 2×4′s work fine.  For items with shifted pivot points, you need to pay attention to angles.  90 degrees and -90 degrees usually produce the same angle-result for a rectangular board, and I tend to play fast and loose with those equivalencies, but those angles produce very different positions for pieces where the pivot center is off.

      Adjusting sizing or angle (other than moving and rotating it as a unit) after the fact is a terrible idea, because it will screw up the positioning of… well everything.  Decreasing board size board-by-board will create a hole in the middle of the spiral and possibly floating gaps between the boards.  Changing the angle on boards will not pivot them evenly from the center of the stairwell but rather from the center of the board, and they will have the wrong X and Z values and look horribly crooked.  Even if everything is linked together, and you can stretch or shrink without creating these problems, you may run into other problems, such as a decrease in necessary head room or the need to add or remove steps (removing steps isn’t *hard*, but will change the entry and exit angles for your spiral).

      Spiral stairs will eat up your item decor budget quickly, especially if you are outdoors.  If you love spiral stairs but cannot afford the 30-50 boards it will require, consider a hybrid approach.  Spiral up to a staircase landing and then normal-stairs up from there.

      Spiral Stairs Helper Addon

      Access by typing /spiralstairs.

      First, you set up a pillar as the central axis.  Don’t worry, the pillar can be replaced or even removed later.  Then you place the bottom step.  If you want there to be a “hole” in the middle, adjust the distance of your bottom step out from the central pillar.  Make sure you have the size and angle the way you want it.


      I now realize that I input 25 as the change in height instead of .25. If I had actually tried to place this stairwell, it would have been ridiculous.

      Then you set the angle (roll) and height increments, step-to-step.  I usually set this somewhere between 8-15 degrees, depending.  The height is based on how big the boards are to make sure they are touching and not floating.  Again, there are always the head-bumping and steepness concerns, so I’d test it out after about 5 steps.

      You can set the number of stairs, and as far as I know, the number is unlimited.  I usually set for more than I think I’ll need because, why not.

      The addon will not handle board size or the pitch and yaw angles so you will have to copy paste your boards for the size and those 2 angles.  Usually pitch and yaw are just the 0 and 0 necessary to make the stairs flat, unless you’re doing something fancy.

      The fun part begins: inputting the 4 values for each step (X, Y, Z positions and roll angle).  Even if you start out with nice even numbers, you’ll still be inputting decimals and swearing.  After inputting every value, you have to hit enter, or it will not register.  Annoying, right?

      Unless you’ve done the math yourself, the angle you come out on the topside can be a (nasty) surprise.  I found that to make it work I had to go counterclockwise rather than clockwise and had to dismantle my first attempt.

      One neat thing you can do with this calculator is use it to place railings.  If you think about it, you’re simply inputting the first item location (not necessarily a step) and then the interval for the next item.  There’s no reason why you can’t use the addon to place the posts and railings in orbit around the central pillar.

      Spiral Decor Calculator Addon

      Access by typing /spiral.

      Spiral Decor Calculator takes a different approach.  Instead of focusing on the intervals between steps, it has a big-picture calculation.  Tell the addon where you want your stairs to begin, where you want them to end (for example, the full 360 degrees, and at what Y-value), how many you have, and blammo staircase.  I find that this can lead to ridiculous results and I tend to pre-math to make sure the thing will work.


      You can only calculate up to 32 stairs, so I ended up doing my stairs in multiple 180-degree segments.  It’s not terribly difficult to make your last step your new “first” step, change your Y-values (keeping the total interval the same) and repeat the process.

      The board sizing is built in and you will not need to copy transform for each step.  Generally “1″ is the default size of the item (when you place it from your crate) and everything else is a multiple of that. It may take a few tries to get the sizing how you want it.  The “radius” is also a multiple of the size of your board.  You can create a middle “gap” if you want one by making your radius bigger than the size of your board.

      Once you’ve done the complicated inputting (and making sure that you don’t make your top half of your stairwell totally mismatched to the bottom half), you’re ready to go.  You don’t need a pillar.  Just pick a spot on the floor as the central point and the boards will assemble around it.  Remember, you’re going to drag these little buggers around when you’re done anyway.

      Here’s the fun part: you click on a board, you click on a stair number, and the board resizes and drops into place.  You just have to click “place” and it’s THERE.  Repeat.

      The one thing I do not think it does is allow pitch and yaw angles other than 0 (flat boards) for the slats.  So railings would be more difficult.  However, you could always position posts/railings as flat items and then manually adjust the pitch/yaw angle for each after the fact.  Or use spiral staircase helper/DIY instructions with the railings.

      Although the initial math is a huge pain in the ass, this addon does allow for easier correction of fuckups, like if you’re 10 stairs in and realize that you’ve made a huge error.  The quick placing of the stairs is a godsend.  Just adjust the calculation and re-click the stair, click the number, and place.

      The weirdest thing about this addon is that while it is available at curse (as you can see from the link above) it doesn’t show up when you do a search on curse.  It also cannot be downloaded via the curse downloader.  It doesn’t show up in the curse downloader as existing even after you manually install it.  Stealth addon?

      DIY Instructions

      I stumbled across these directions on the forums, and it was such a simple and elegant solution that I kind of slapped my head and said DOH.

      Essentially, you are exploiting the move-everything-together feature to do the calculations for you and orbit your stairs around a central point.   You add the stair in the same place every time, then you rotate and move up by a uniform amount.  The stair that you just added is now stair 2, and you place a new stair in the stair 1 spot that was just vacated.  Eventually you get perfect stairs and there was no need to know or input the X or Z values of any of it.  You will still have to manually input the roll angle when you rotate as well as the Y-value to scoot it up a uniform amount.

      At the end, you have everything already attached to your central pillar, as a convenient way to drag it around.  I’d say, knowing you were going to be scooting everything up, make sure you start the pillar so that most of it is below the floor line.  It will come all the way up as you go, and likely be floating by the end.

      Comparison In Chart Form

      Spiral Staircase Helper Spiral Decor Calculator DIY Instructions
      Setting Calculation Values Set degree and height difference between individual steps Set degree and height difference between step 1 and the final step. Set degree and height difference between individual steps
      Number of Boards Unlimited 32 Unlimited
      Sizing Boards Copy/paste Do via addon setting. Sizing happens when the board goes into position Copy/Paste
      Setting Radius Scoot over from central pillar Do via addon setting Scoot over from central pillar
      Angled Boards/Railings Yes No Yes
      Placing Boards Input 4 values manually after Copy/Pasting size/angles. Click stair number in the addon.  Then place. Input 2 values manually (DIY addition/subtraction) while turning the central pillar.  Copy/paste position and angle values for new board.
      Installation (Addon) Curse Client Manual N/A

      Personal Preference

      My method of choice is Spiral Decor Calculator, by the way.  I tend to get persnickity and rip things down and redo them.  Redoing a spiral with this addon is at least fast.

      I thought I had my little chua-sized spiral staircase perfect, but thehusband ran up at full speed and just pitched right over the side.  Railings could not solve the problem (if a railing isn’t JUST the right height, your character will just walk right over it like a step.)  So I had to rip it all down and make it with bigger boards so the average visitor would not go flying off after taking the corner too fast.  Also the bigger boards gave me more room for a more substantial (cough idiot proof) railing.

        First World Problems Of Spacious Houses

        Ding 36 on my slinger.  Funny story – I was actually dead at the time, having overpulled.  My husband finished off the mob and bam, it’s spacious house time.

        The Spacious Chua House Dilemma

        Deciding which spacious house is quite difficult.  The cassian would have been the easiest to decorate because the walls are flat.  But chua pride prevailed and I now have a spacious chua house.

        I have no idea what to do with it.  I keep trying to put a second level in the tiny gerbil balls off the side, only to say to myself “This is a spacious house, moron.  There is no need to try to cram things in every inch of available space.”

        Apart from that, I have no idea what to do with all the space I have.  I obviously need a kitchen, a bathroom (TOILET!), bedroom, living room, eating area… and then what?  Library and science lab, sure, and I STILL HAVE SPACE!

        I’m also not sure which of my rooms should be assigned to the gerbil balls.  You’d think that a gerbil ball would be a great self-contained science lab – but would it be weird to walk into the main room and see SCIENCE?  Shouldn’t an evil science lab be up in the attic or down in the basement (I don’t have a basement).  The gerbil ball rooms are super-important because they can be separately remodeled from the rest of the house, so I should use that power wisely and put things in gerbil balls that might be difficult to otherwise design with internal walls.

        Should I use a gerbil ball for the bathroom?  Or would that make the bathroom even less private than it already is with the lack of ANY doors?  Wouldn’t the bedroom have to be on the same level as the bathroom for middle of the night chua tinkles (these are the things I think about)?  Maybe in a house that big, I’d need two bathrooms.  Another toilet, I guess.

        Thehusband objected to my plan to put the bathroom above the kitchen.  Apparently that’s gross.  He has a point.  And that’s a point in favor of sequestering the bathroom in its own gerbil ball.

        Unfortunately, I don’t have a lot of ideas as to how other people decorate their chua houses.  I’ve only seen one large chua house while I was visiting public houses and, I regret to inform you, did not make good use of the remodel feature.  Some wallpaper should never be used, ever.  Especially not in a gerbil ball.

        Dear readers, I need your help.  Do you know of any pictures/videos of decorated spacious chua houses?  Or do you have brilliant ideas of what to put in all those empty spaces, gerbil balls included.  (Hint: Do not want brothel, in case that was not completely obvious.)

        I Love Lamp

        The long story is not yet over.  Whilst leveling architect, I noticed that there are some recipes in the tree that I don’t have.  Apparently they can be bought with vouchers.  I checked the ones I didn’t have (of the levels that I’m actually crafting), and most of them were tacky aurin crap.  However, I could do a few more missions, grab the draken cauldron recipe (yuck), and then unlock a cassian lamp that thehusband is drooling over for his spacious cassian house.  It’s the least I can do after he slaved over the auction house to get our 6 plat so we could each have a spacious house.

        I did the Illium work order missions.  It was annoying.  I triumphantly purchased the Drakken cauldron and… could not learn it, because it requires level 25.  Wait, what, the level requirement on my toilet was just a tooltip error but this shit is real.  FINE.

        My architect medic was, at that point, level 23.5.  So seriously, one and a half levels, how hard can it be?  I’m slowly cursing my way through soloing the medic because, dammit, LAMP.  I’m at 24.4 now and it’s within reach – but I super-suck at Medic, and brave Sir Robin needs to bravely run away quite often.

        And that’s the end.  No, really.

          Of Staircases

          We have 6 types of floors.  We have 6 types of walls. We have 6 pillar types as well.  There are at least 8 types of pillows (Lopp and otherwise).  I’ve seen 3 desks.  We have metal tipped boards in 4 different sizes.  Multiple types of beds exist.  I’m not sure how many, but I’m guessing at least 6.

          With all these options why the fuck do we have only one staircase option?  Think about it – the whole reason to have floor panels is to add a second floor, for which you might need (drumroll) stairs. There’s one lousy staircase.

          The only other “staircase” I know of is the squid platform, which has a spiral up to the top (see the picture on Living in Wildstar).  However (1) it has a squid on it! (2) it takes up a ton of real estate (3) it’s awkward to place and have it work with the next level of whatever you’re building and (4) did I mention the giant fucking squid (not easy to cover up on a rounded surface).

          If you want something that looks different, you need to build a custom staircase using boards or planks or whatever you have lying about.  I did this in my chua missile silo because wood is inappropriate for a chua fortress. I ended up using 30 metal planks on the inside and 50 on the outside (to get to the roof deck).  That’s a huge chunk of the item budget, especially on the outside of the house.

          3 of these at about 10 planks each.

          3 of these at about 10 planks each.

          Ignore the decor, or lack thereof, the boards mark out where the kitchen WILL be.

          Ignore the decor, or lack thereof, the boards mark out where the kitchen WILL be.

          Aaaand the last one.

          Aaaand the last one.

          The outside.

          The outside.

          And here's the outside.

          Don’t act like you’re not impressed.  (By the way, the other stairs in this shot are chua shelves.)

          By comparison, my space piglet uses 3 staircases on the inside (I could have used 2, but I wanted them narrower, so I stacked 3), and 4 up to the roof deck.

          Hard to see the staircase inside the space piggie.

          Hard to see the staircase inside the space piggie.

          Roof deck!

          Roof deck!

          Up we go!

          Up we go!



          From the top deck.  Also, building railings sucks.

          From the top deck. Also, building railings sucks.

          In addition to using a lot of item budget, building a custom staircase is time-consuming and annoying.  It also makes me have to do math, and for that reason I hate it.  Especially when I’m trying to figure out intervals of .4 when I’m already at a negative number value for X, Y, or Z.  Last night, I discovered the new addon Spiral Staircase Helper which is going to be my new best friend.  Haven’t had a chance to use it yet, but totally will in half a level when I get my spacious chua gerbil ball house.

          Incidentally, how the fuck do people get such great pictures of their houses?  My pictures turn out like crap even with a field of view modifier and zooming all the way out.

          In conclusion: Stairs.  Hand them over.  Or I’ll kill a bunch of Aurin.  Oh wait, I do that anyway.  I’ll kill even more Aurin.

            Future Patch Changes: The Good, The Bad, and The SKEECH!

            Skeech is my new favorite word, didn’t you know?

            Anyway, the “July updates” are up on the forums and they forecast some nice (and some not-so-nice) changes for the classes that I play (namely the chua classes).  There are also some juicy PTS patch notes.  Shall we begin?


            This is the class I’m playing most lately, and it’s near and dear to me.

            From the July update:

            Spell Surge will, once again, be castable while casting. (soon)

            Going forward, we are going to be looking into improving certain aspects of the Support spec.  (less soon)

            I’m pretty happy about this.  Then I saw the patch notes and started grinding my teeth

            Blah blah ability telegraph angle reduced, blah blah ability telegraph width reduced.

            What the everlovin fuck?  Look, right now I’m able to play the class by manually aiming without the aid of auto-face target or target lock.  Sigh.  At least they’re not gimping the angles of any healing spells (YET).


            Moving on to Esper, one of the changes in the July update made it to the PTS:

            Spectral Form no longer Roots the Esper in place [but] the Absorption shield has been reduced to 250% assault and support power down from 300%

            I’m not all broken up about the stupid reduction of the bonuses of an ability that was previously unusable.  Yes, please, do whatever it takes to make the stupid thing useful.

            Here’s a gem from the July Update:

            Telekinetic Strike will become castable while moving.

            Yeah! I’m doing the happydance.  You would not believe the QQ coming out of this, though, as people accuse the devs of ruining the flavor of esper and instruct the players who like the change to L2P.

            There is no inherent problem in having some stationary abilities in this game.  They have a place in the world, because they reward people who plan ahead to a time when they can plant their feet and unload on a boss.  With the slinger, I have 2 stationary moves that I have to plan ahead to use, and I do end up using them with strategery.  However, Esper has it backwards.  You have to plant your feet for your stupid filler, and your unload moves are all mobile.  Would people be upset if they got rid of the TK strike mobility restriction but put a stationary cast time on that annoying bird?  I think I’d be ok with that reversal.

            Knowing that mobility changes are on the horizon, as well as some other tidbits from the July update, I have zero desire to play my Esper until those are implemented.  If I level now with the current system and it changes dramatically, I’ll just have to relearn How2P later.  No thanks.  Plus, I’m ok with things being easier.


            I had pretty much given up on Medic-ing until they fixed some of the DPS things so I could level more easily solo.  Not a lot of help in the patch notes or the July update, but at least they’re recognizing the problems.

            In the patch notes:

            Atomize: Now has a 100% chance to build an Actuator, up from 50% [and] can now be cast while casting other spells[, but] Cooldown increased to 10 seconds, up from 8[,] Base damage reduced to 18.72 damage per level and 43.03% Assault Power, down from 26.89 and 61.77% [respectively, and] Minor tier bonus reduced to 4.63% Assault Power, down from 4.99%.

            Dual Shock: Can now be cast while casting other spells.

            Gamma Rays: Range increased to 20m, up from 17.5.

            Quantum Cascade: Increased the AE size of the second tick by 25%, and the size of the third tick by 50%.

            Mild buffs, I think.  Not huge game-changers, but every bit helps.  In the future we can look forward to:

            Gamma Rays:

            • Target count will be increased to 3 from 1.  “Each beam of GR will be able to hit 3 targets.”
            • The T4 will reduce GR’s cast time by .5 seconds each cast and will reset after every 3 casts (1.25 seconds, .75 seconds, .25 seconds)  ” A GCD reduction comes along with the cast time reduction of GR T4.”
            • The T8 will be updated so that having 1 or 2 beams miss or be deflected will still grant a chance to generate an Actuator

            Reboot AMP will be modified to trigger on targets below 30% Shield rather than with zero shield.

            Ok, those are nice too.  Not nice enough to make me take my medic out for a spin yet, but moving in the right direction.


            This is super obvious, but here’s the change in the July Update that I care about:

            Bot AI – In the short term we will continue to resolve bugs as they come up. For the long term we have developed a plan that should greatly improve pet behaviors.

            My husband has caught me yelling at my screen “I can’t take you two anywhere!” and “What have you idiots gotten into this time?”  They’re annoying like children: someone else’s children.


            Ok, this cracks me up.  When I’m sprinting, and I try to cast an ability, the message comes up “you cannot be sprinting.”  Um, yeah, I AM sprinting, what you mean is “you cannot cast that while sprinting”.  Anyway, some of the hasty exit abilities can now be used while sprinting.

            Updated the following forward movement spells to be castable while sprinting: – Esper: Projected Spirit, Medic: Urgency, Spellslinger: Gate, Stalker: Pounce, Warrior: Bum Rush, Leap.

            You know, for when you need to pull a Sir Robin and bravely run away.


            This is my favorite change of all time, in the patch notes

            Tier 2 and 3 Survivalists Thicket Plugs will now start growing Tier 3 trees.

            My architecture has basically been at a standstill for lack of t3 wood.  Woot woot.

            (I promise to talk about the Skeech next time.)

              Skeech Screenshot Skeech Skeech Lore SKEECH!

              As you may recall, I love skeech poetry.


              I’ve recently come across more charming examples of the skeech culture.  I have no idea why I find these so hilarious.

              Skeech have feelings too!  I found the lament of the skeech queen.


              And these marvelous creatures have treatises on science and theology…


              I managed to also find a lovely cookbook.


              Wait a fucking minute here!  Chua chops?  I take it back, these guys are barbarians.  Then I discovered this in my inventory:


              Does “chua cooking” mean cooking for chuas or the cooking of chuas?  I’d better fortify the chua household before the entire planet comes searching for a snack.

                Housing Realism On A Virtual Planet

                I want a big chua house.  But before I spend 3 plat on it (10 levels from now), I need to make sure I like how it looks.  So I set out to the public houses on my server to find the large chua house and compare to the other large house models.

                Oh. Snap.  These people have skills.  I was taking notes of things and then spent way too much time incorporating them into my house(s).  You can use pillars as stairs and railings! I had thought of planks but not pillars.  And how the hell do these people manage to divide a small space into an even smaller space with a wall and suddenly it looks bigger.  How is that even possible?  Do they have a Tardis?

                My decorating mistake is that I’m treating these houses like “real” houses that have to conform to “real” requirements.1  Touring some public houses this week brought home the idea that you can do some amazing things if you let go of what is possible, necessary, or desirable for a real house.

                Here are the premises I’ve been working with that are holding me back:

                Bathrooms.  Yep, you know this one.  Toilet mandatory as is a sink and a shower.  But, and this gets tricky, there are no DOORS for the bathroom.  And I refuse to imagine a “door” where there isn’t one.  I’m left with creating a series of strategically placed walls to afford some privacy.  Think airport bathroom.  It’s stupid, but I do NOT want to be coming up the stairs and have a toilet in my eyeline.

                Kitchens.  Come on, people, gotta have a kitchen.  So far, I have a stove.  Are there fridges?  Is that what a “chua containment unit” is?

                Obey Physics.  Yeah, no floating this or that.  There must be at least a half-assed plank holding something up rather than just air.

                No Jumping Required.  People do not routinely need to jump to access places in your real house.  Therefore everything in the virtual house or surrounding area must be accessible by simply walking.

                Safety.  You don’t just leave a stairwell without some sort of railing!  People could fall off!  Railings are a pain in the ass to build.   I tried to use a pre-fab fence and the following occurred.

                Me: Look!  I put railings on my platforms.  Safety!

                Friend: I’m not sure how safe barbed wire is.

                Me: My fences most certainly do not have (looks closer)… Ah shit.  Then people have really good incentive not to fall off.

                Outside And Inside Match.  What I mean by this is if I have a window on the inside, there better be a corresponding window on the outside.  A window to nowhere?  That’s crazy talk.  (So far I have zero windows due to this problem.)

                Those are my dumbass housing “rules”.  Do you have any conventions that you follow?

                1.  As you may recall, I spent quite a bit of time yapping about requiring a toilet in my virtual house.

                  Having Too Much Fun To Find Time To Blog

                  I guess that’s a good thing, right?

                  I’ve been playing my spellslinger pretty intensely and finally caught up to thehusband’s warrior.  I got level 25 last night and got to finally use my hoverboard.  Also the tier 4 ability bonuses are kind of badass.  I talented the crap out of a couple of attacks. PEW PEW PEW.

                  The unfortunate side-effect to quick leveling is that I neglected my settler path, and it has become rather obvious and embarrassing.  My medic, who is the same level, has the mailbox and the vendor because I leveled that one rather slowly and stopped to smell the settler depots.

                  Also, the level requirements on decor items are a lie and you can totally place them regardless.  I now have my toilet.


                  This is a big deal, guys.  Now I just need 3 more for the other chuas.  And sinks.  And how the hell am I going to construct a bathtub or shower?